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| Underwater Hockey Formation and Tactics The Web Book on UWH Tactics |
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But have you ever seen a team not swim in by a free puck? ![]() Drawing 1 The positions like the first diagram Drawing 2 when the frontline players from both sites are close the reaction follow (in this diagram you see a flick to the left side) After were the recieving player (number 1, green) becuase he/she has no turn to do is already on speed next to the frontline players from the opponents. (like you see in diagramm 3) In diagram 4 you see the distance to point A Thats is the point the first players (last defender)can come nearby the break away player. (at the same speed, and not included the time that players must take to turn to that side for an interseption) And for an safe line i did put at the beginning the defender already more to that side. SO iff the break out was on the right side he must swim more distance. Also you can see were all the clossest nearby players can be at the same speed. (white players numbers in a circle and green players without a circle) It does not mean that the break-out player is really intersepted at point a. Its the theoretic point were the opponent can intersept. But for that reason we use a left handed player on that side. so interseption is not easy. The only point were we counted a turn time for the opponent is in the beginning. After that we go out from the same speed. and the opponent in real must come to speed first after turning. were the recieving player(green 1) has no turn and is already on speed. So the breakout interseption point is really more distance than you see.
__________________ When you are good, then you are not bad.. Last edited by Sven : 19-07-07 at 08:25 PM. |
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| So, where did we get the assumption that swimming towards the opposition team initiates a melee based on physical strength? Albeit it's not smart, that's why everybody except the aussie's tries to get around the outside whenever they can, but still, if you have small skillful players they should be happy to use those skills taking on big lugs in a general melee. Just because you're small doesn't mean you have to be a pussy. The problem I see with the whole concept above is that it assumes you have space either side to swim into, which is just not practical in the real world. The number of free pucks that are that centralised in the pool is very, very small. It's almost always a decision between the wall (and a fight), or open water (and a swim). The decision on where you're going will often have very little to do with the opposition (although they should always be taken into account, adaptability being a good thing) and a lot to do with where you are in the pool and the general state of your team physically and mentally. If everyone's tired and scared, you're probably going to run for the nearest wall and calm things down a bit. If you're confident, you'll take the open spaces more often. If you're fitter you might just want to always take the puck away from sub benches. If you're right in front of your own goal, driving straight ahead might be considered a mistake...
__________________ It's not whether you win or lose - but whether I win or lose. |
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| Oh god, I just checked the diagram and realised I missed the other MASSIVE assumption it's based on. I'm not sure how they play in Holland, um, actually, hang on, no I am sure how they play in Holland. Nobody, and I mean nobody, ever lines up to defend a free puck tighter than the team taking the free puck. It's just instinctive. No's 1 and 3 for the opposition will line up directly opposite no's 1 and 4 for the home team. That first pass is a wishlist, not a reality, unless you're playing a team that has no clues and is just staring at the puck all day begging to be spanked.
__________________ It's not whether you win or lose - but whether I win or lose. |
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| Whenever a free puck is engaged,the opponents fronts must swimm on the puch, closing on player who has the puck. in this case, they limit his options for passing, and making space for backs to defend. ok. gren player nr. 5 is confusing opposition,he is making space, options double team. on diagram 2. white nr. 4 is not positioned corectly , he should move to his right, especialy if he sees opponent making strong left side with back (green player nr.2 ) supporting - (diagram 3) and white nr. 5 should cower green player nr.5
__________________ kurac pička govno sisa RASMC http://www.phljubljana.si/pictures/razno/uwh_gloves.htm http://forum.phljubljana.si |
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But iff you did put the players in front off each other still they will lose. The flicks puck comes down at the playing side from the player and he just has to swim after it were the oponent first has to turn. In that second you will get passed them..And the diagram stays in tact.
__________________ When you are good, then you are not bad.. |
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Mareh... We'll be discussing this next week...
__________________ It's not whether you win or lose - but whether I win or lose. |
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And iff number 5 whit is moving to his right to close the right wing number 2 whits stays behind in the centre and he has to play against number 5/3/2 off team green. that choose the centre possiblility And a flick and a swimmer that swims straigt forwards is always faster then a swimmer that first must turn. so before number 4 and 5 white can help number 2 white in the centre the green team is long gone whit the puck on there way to number 6 white. (3 against 1)
__________________ When you are good, then you are not bad.. |
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Firstly, basing your tactics on the opposition being unskilled is neither smart nor progressive. As soon as you meet skilled opposition you fall apart. Second, again, you're making assumptions about what the opposition will do without performing an action to force them into doing anything. Why would the opposition forward a) not swim straight at your forward to prevent him receiving the pass, or b) swim across in front of him to stop him gaining any forward ground, or c) swim at the space, slap the puck down mid-pass and be halfway to your goalbin before you turn around. If you want your opposition to be stupid, you have to induce them to be stupid. You have to give them a target to swim for, and then go somewhere else. For example, if you swam as though you were passing to number 1, causing an avalanche of defence to fall on him, and then passed to number 2, number 2 would have a good chance of gaining space on the outside and making some real ground - and would still have number 1 to pass forward to...
__________________ It's not whether you win or lose - but whether I win or lose. |
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| I agree. Then somebody else can put a diagram and defends it and everybody else can try to think off the weak points from that move. So everybody that reads can deside for thereself what is good for his team. And it can be like this one that we tryed not much a consept tactick. But by discusing and defending etc it is possible to adjust the tactick and it becomes more effective.
__________________ When you are good, then you are not bad.. |